如何使用静态数组和动态数组
const JobNames: string[] = ['战士', '法师', '道士', '刺客', '弓箭手']; //这是一个静态数组,运行期不需要改变,所以定义为const let Job_AddAbility: number[][] export function Main(Npc: TNormNpc, Player: TPlayObject, Args: TArgs): void { Player.Say(Job_AddAbility[0][1].toString()); //访问数组数据 }
export function InitArry() { //赋值 Job_AddAbility[0] = [12, 13, 14, 15]; Job_AddAbility[1] = [10, 6, 10, 4]; Job_AddAbility[2] = [10, 12, 20, 8]; Job_AddAbility[3] = [10, 18, 30, 12]; Job_AddAbility[4] = [10, 30, 50, 20]; }
export function FinaArry() { Job_AddAbility = null }
export function initialization() { InitArry() } export function finalization() {
}
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