TimeManagerNPC
Unit TimeManageNpc;
Interface
Uses Classes, SysUtils, DefiniensConst, Q38;
//个人的时钟事件
Procedure Privyeventexecute(Npc: TNormNpc; Player: TPlayObject; TimeID: Integer); //执行函数
Procedure Privyeventremove(Npc: TNormNpc; Player: TPlayObject; TimeID: Integer);//销毁函数
//全局的时钟事件
Procedure Globaleventexecute(Npc: TNormNpc; TimeID: Integer); //执行函数
Procedure Globaleventremove(Npc: TNormNpc; TimeID: Integer);//销毁函数
Implementation
Procedure Privyeventexecute(Npc: TNormNpc; Player: TPlayObject; TimeID: Integer);
Begin
End;
Procedure Privyeventremove(Npc: TNormNpc; Player: TPlayObject; TimeID: Integer);
Begin
End;
Procedure Globaleventexecute(Npc: TNormNpc; TimeID: Integer);
Begin
End;
Procedure Globaleventremove(Npc: TNormNpc; TimeID: Integer);
Begin
End;
End.
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